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When a player is defeated by an NPC, the current idea for their penalty is that they become stunned, or unconscious. We are not sure if they will be transported to a shelter where they will wake up, if their items will fall from their body, or which specific penalties will result from loosing a conflict. You will not however simply die and cease to exist, wheres the fun in that?

More Information will be available sooner to the release of the Game.

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