Link to FAQ:
Much Like Worldforge, Neverwinter Nights allows players to create their
own worlds, giving fans of Middle Earth a chance to create a world to explore,
and role play in.
Modules, or worlds, will be created with the Solstice toolset. This
toolset should be easy to use, and very powerful. Using this toolset you
should be able to create your own creatures, players, worlds, and all aspects
The game sounds very promising, giving the players an opportunity to
create the perfect world for them to role play in, and not a simple mass
market game. I am interested to see how the game will turn out when its
all done, however from how it looks now, youll be able to set up
campaigns, and in depth plots for your world. This means a city from
Middle Earth was created, there could be real plot developed for it, that
will play out in the module. You will also be able to link to other worlds,
so if one group of people worked at creating Gondor, and others worked on
creating Rohan, you could set up a way to enter between both worlds.
The races in this game, as well as most of the aspects of it, are along
the lines of AD&D. However I would imagine if your building your own
module, you could limit what races would be able to be created.
There is already a guild set up in Neverwinter Nights called Arda Online,
or Arda Nights. It is under the name Arda Nights on the playervault, and
consists mostly of disgruntled followers of Middle Earth Online. Theyve
come together to try to form their ideas, and plans for building a great Middle
Earth Module when Neverwinter Nights is out. So if your interested in participating
in this game, it would be great to go check that out.